Overview
Rive Event triggers fire when a native Rive event occurs in an uploaded .riv file. Rive Events can fire when the Rive file loads, plays, pauses, stops, changes state, advances to the next frame, or fires a custom event created within the Rive file.NoteRive Event triggers will only work when added to a Rive element.
Trigger Properties
Event
Set the trigger to fire when the Rive file loads, plays, pauses, stops, changes state, advances to the next frame, or fires a custom event:- On Load: Fires when the .riv file loads.
- On Play: Fires when the animation starts playing.
- On Pause: Fires when the animation pauses.
- On Stop: Fires when the animation stops playing.
- On State Change: Fires when a state change occurs.
- On Advance: Fires every time the animation advances to the next frame.
- From Animation: Fires when a selected animation created in Rive occurs.
Event Type
Set the event type (for From Animation events only):- General
- Open URL

