- Upload the mp3 file from the Assets tab of the Library.
- Drag and drop an mp3 file onto the canvas. This will add it as a waveform element and add it to the Library.
Play and Pause
To play and/or pause an audio file, you’ll use a Set Audio action. You can do one of two things:- Use a trigger with a Set Audio action with Playback set to Toggle. This will toggle between playing and pausing the selected audio file each time you fire the trigger (e.x. tap the button the interaction is placed on).
- Use a Toggle Tap prefab, and on the first tap, add a Set Audio action with Playback set to Play. On the second tap, use a Set Audio action, and set the Playback to Pause. This will also toggle between playing and pausing the selected audio file. You might use this method if you’d like fire other actions, like toggling the play and pause SF Symbols.

