Overview
Glass Effect is a property you can apply to any object from the Appearance Panel. When enabled, it adds Apple’s liquid glass—either regular or clear—so the object refracts background content much like real glass.
Glass Properties
Enabling Glass
Switch Glass on or off to toggle the glass effect. Other materials will be disabled if glass is on.In Expression Editor
In Expression Editor
boolean Values:
true = enabledfalse = disabledCan get or set the value.
Once you’ve enabled Glass, you’ll see several other properties:
Style
Set the glass’s style to regular (left) or clear (right):- Regular: The object has soft glass edges and a frosted glass body obstructing much of the background.
- Clear: The object has glass edges but a more transparent body, showing more of the background.
In Expression Editor
In Expression Editor
stringValues:
"regular" , "clear"Can get or set the value.
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Interactivity
Choose if the glass effect should remain static (off) or respond visually to user input by growing slightly, shimmering, or otherwise changing its appearance (on).In Expression Editor
In Expression Editor
booleanValues:
true = enabledfalse = disabledCan get or set the value.
Tint
Choose an optional tint color. The glass effect will still be visible, even with an 100% opacity tint.In Expression Editor
In Expression Editor
colorCan get or set the tint color or an individual color property.
UI Appearance
Set the appearance style to auto, light, or dark mode.From the Expression Editor
From the Expression Editor
stringValues:
"auto" , "light", "dark"Can get or set the value.

